Client: MIAMI BAND (262k+ Subscribers) https://www.youtube.com/@MiamiBandTv We developed a complete Roblox concert game, handling everything from UI design to scripting. The client, the manager of the MIAMI Band, wanted to bring their concert experience to Roblox to boost engagement. Our project successfully attracted a lot of players and met all marketing goals. Here’s a video of us discussing the project over a call.
This Is One Of My Works On Roblox Obbies (Please Contact Me If You Want To Test The Game Out) This Game Is A Volcano Themed Escape Obby
This project showcases the development of Fairy Tail: Magic Brawl 2, a stylized Roblox game featuring a large, immersive open-world environment inspired by fantasy and adventure themes. The goal was to create an engaging gameplay experience that combines exploration, combat elements, and visually appealing environments. The map includes multiple distinct biomes such as dense forests, rocky cliffs, rivers, and a central waterfall area, each designed to provide variety and depth to the player’s journey. Careful attention was given to terrain design, environmental storytelling, and smooth navigation to ensure players can explore the world naturally. To enhance gameplay, the environment was built with clear pathways, open combat zones, and interactive areas that support progression and player engagement. Visual elements such as lighting, water effects, and foliage were optimized to balance performance with quality. A key challenge was maintaining consistency and flow across a large-scale map while keeping performance optimized. This was achieved through efficient asset usage, clean layout structuring, and thoughtful level design. Overall, the project delivers a polished and immersive Roblox experience that blends stylized visuals with functional game design, creating an enjoyable and scalable environment for players.
I made this custom steal a brainrot roblox game named as Steal A SCP. so it has 20+ Custom Units (3d Modeled). He Payed 30Usd per model + animations.
I was assigned to create a complete game based on Prop Hunt, featuring game passes and two teams, Seekers and Hiders. The project went really well, and I was fully dedicated to completing the task successfully.