This project showcases the development of Noob Vs Pro Obby Race, a competitive Roblox obby experience focused on progression, skill-based gameplay, and replayability. The goal was to create a race-style game where players advance through stages while competing against others. A key highlight is the creation of 750+ unique stages, each designed with different obstacle patterns and increasing difficulty. This process was highly time-consuming, requiring careful planning to maintain variety, balance, and smooth progression from beginner to advanced levels. The game includes a structured lobby system with leaderboards, shop, gifts, and social features to improve player engagement. Additional systems such as trails, gears, and modifiers add customization and replay value. Visual clarity was a priority, achieved through color-coded stages, clear directions, and consistent layouts to help players quickly understand each challenge. One of the main challenges was maintaining performance across many stages, solved using optimized building and modular design. Overall, the project delivers a polished and engaging obby experience that rewards skill and progression.
Custom Tower Defense | SCP Tower Defense - 2 Maps - 5 Units (High Quality, Custom Model, Rigged, Animation) - 10 Mobs (High Quality, Custom Model, Rigged, Animation) - Finished Before Deadline: 3Weeks - client want a custom tower defense base on scp's
I was commissioned to make the shop gamepass. (Please Contact Me If You Want To Test The Game Out)
I made this custom steal a brainrot roblox game named as Steal A SCP. so it has 20+ Custom Units (3d Modeled). He Payed 30Usd per model + animations.
🌪 Push Panic Towers is a fast-paced, vertical obby experience designed to challenge player reflexes, timing, and precision. The project focuses on creating an intense progression system where players climb through multiple stacked stages, each introducing new mechanics and increasing difficulty. The tower is structured as a continuous vertical journey, featuring a variety of obstacle types such as moving platforms, narrow jumps, rotating elements, and directional paths. Each section is visually color-coded to help players quickly understand progression while maintaining clarity in a dense, multi-layered environment. A key gameplay element is the “push” mechanic, encouraging competitive and chaotic interactions between players. This adds an unpredictable layer of difficulty, transforming simple platforming into a dynamic social challenge where positioning and timing are critical. One of the main challenges in development was balancing difficulty with fairness. Careful attention was given to platform spacing, visibility, and checkpoint flow to ensure the game remains challenging without feeling frustrating. The vertical design also required optimization to maintain performance across all tower levels. Overall, Push Panic Towers delivers a high-energy, replayable experience that blends classic obby gameplay with competitive mechanics, keeping players engaged as they climb.