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Scripting / Full Game Development / Building / UI Design 03/27/2022

Pink Roblox Obby

Project Overview

This project was a custom order for a pink theme obby

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Brainrot Theme Tower Obby
02/04/2026
Scripting / Full Game Development / Building / UI Design

Brainrot Theme Tower Obby

Brainrot Theme Tower Obby is a custom-designed Roblox obstacle course game built for a client targeting kids and casual players. The goal was to create a fun, colorful, and engaging tower experience with progressive difficulty, unique themed stages, and interactive UI elements. The project features 100 stages with increasing complexity, including moving platforms, precision jumps, rotating obstacles, themed parkour sections, and visually distinct environments. Each level was carefully structured to maintain player engagement while keeping the gameplay accessible for younger audiences. I designed and built: - A fully structured vertical tower layout with optimized stage progression - Custom obstacle mechanics and balanced jump distances - Themed stage designs (character builds, aircraft section, floating platforms, etc.) - Interactive UI system including stage tracker, progress percentage, and action buttons (Finish, Skip, Kill All) - Lobby area with clean layout and clear entry guidance - Monetization-ready elements such as skip and special action buttons The final result is a polished, visually cohesive obby experience that encourages replayability and progression while maintaining strong performance and smooth gameplay.

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I made a fully functioning swim system, combat system, and made the enemies have custom walking animation + combat system.

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I was assigned to create a complete game based on Prop Hunt, featuring game passes and two teams, Seekers and Hiders. The project went really well, and I was fully dedicated to completing the task successfully.

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Neko Tower Defense Inspired Game
02/12/2023
Scripting / Full Game Development / Building / UI Design

Neko Tower Defense Inspired Game

Client: joah_fivr He want a tower defense base on neko inspired. I only made the ui and map since that was his only budget for this time being. And the project was discontinued.

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